Unofficial fan reference. Not affiliated with or endorsed by Hypergryph / GRYPHLINE. Values may drift from the live game — verify in-game when it matters.

AIC Factory // 68 buildings · 121 recipes

The Automated Industrial Complex: building bandwidth, ports and craft chains (inputs → outputs).

BW
Zipline Pylon

A small zipline facility that can be connected to another zipline facility within an 80-meter radius to create a zipline.

ports: · fixed
BW
Zipline Tower

A large zipline facility that can be connected to another zipline facility within a 110-meter radius to create a zipline.

ports: · fixed
BW
Zipline Pylon

A small zipline facility that can be connected to another zipline facility within an 80-meter radius to create a zipline.

ports: · fixed
BW
Grenade Tower

<b>ATK</b>: <@ba.key>981</> <b>Attack Interval</b>: <@ba.key>3</>s <b>Mode of Attack</b>: Launches grenades in a ballistic trajectory. The grenades detonate above ground near enemies and deal area of effect <@ba.fire>Heat DMG</>.

ports: · fixed
BW
Protocol Stash

A storage facility with several item storage slots. When powered, it can transfer items to the Depot. It can also be used as a point to unload items in the AIC.

ports: · fixed
BW
HE Grenade Tower

<b>ATK</b>: <@ba.key>5585</> <b>Attack Interval</b>: <@ba.key>3</>s <b>Mode of Attack</b>: Attacks enemies by launching Mk Ⅱ grenades along a ballistic trajectory that detonate above ground near enemies. The grenade explosion deals area of effect <@ba.fire>Heat DMG</> and leaves a burning zone that

ports: · fixed
BW
Beam Tower

<b>ATK</b>: <@ba.key>22338</> <b>Attack Interval</b>: <@ba.key>8</>s <b>Mode of Attack</b>: Consumes vast amounts of energy to emit a beam that deals massive <@ba.pulse>Electric DMG</> to enemies.

ports: · fixed
BW
Marsh Gas Mk I

<b>ATK</b>: <@ba.key>5485</> <b>Attack Interval</b>: <@ba.key>5</>s <b>Mode of Attack</b>: Launches special mist grenades that detonate above ground near enemies. The mist grenade explosion deals area of effect <@ba.natur>Nature DMG</> and leaves a mist zone that deals DMG and slows the movement spe

ports: · fixed
BW
LN Tower

<b>Attack Interval</b>: <@ba.key>5</>s <b>Mode of Attack</b>: Fires special liquid nitrogen (LN) crystals that shatter upon impact to slow the movement speed of enemies in the area of effect.

ports: · fixed
BW
Surge Tower

<b>ATK</b>: <@ba.key>4886</> <b>Attack Interval</b>: <@ba.key>3</>s <b>Mode of Attack</b>: Releases electrical arcs that attack enemies. The arc also chains to nearby enemies (up to 2) and deals <@ba.pulse>Electric DMG</>.

ports: · fixed
BW
Refining Unit

A facility that performs high temperature smelting of various materials.

ports: · fixed
Recipes (25)
InputOutput
Dense Origocrust Powder×1→ Packed Origocrust×1
Dense Ferrium Powder×1→ Steel×1
Sandleaf Powder×3→ Carbon Powder×2
Sandleaf×1→ Carbon×1
Yazhen×1→ Carbon×2
Dense Originium Powder×1→ Dense Origocrust Powder×1
Dense Carbon Powder×1→ Stabilized Carbon×1
Ground Buckflower Powder×1→ Dense Carbon Powder×1
BW
Medical Tower

<b>Minimum HP Treatment Interval</b>: <@ba.key>5</>s Converts electrical power into healing arts that can treat injured operators nearby.

ports: · fixed
BW
Portable Originium Rig

A mining rig for digging up Originium Ore. This rig does not need to be connected to the power grid to work as it powers itself using the Originium it mines.

ports: · fixed
BW
Omnidirectional Sonic Tower

<b>Attack Interval</b>: <@ba.key>5</>s <b>Mode of Attack</b>: Fires a shockwave that <@ba.vdown>stuns</> common and advanced enemies within the area of effect.

ports: · fixed
BW
Sentry Tower

<b>ATK</b>: <@ba.key>11634</> <b>Attack Interval</b>: <@ba.key>5</>s <b>Mode of Attack</b>: Unleashes long-range attacks that target high-threat enemies first and deal massive <@ba.phy>Physical DMG</>.

ports: · fixed
BW
Gun Tower

<b>ATK</b>: <@ba.key>609</> <b>Attack Interval</b>: <@ba.key>2</>s <b>Mode of Attack</b>: Continuously fires energy bolts that deal <@ba.phy>Physical DMG</>.

ports: · fixed
BW
Heavy Gun Tower

<b>ATK</b>: <@ba.key>2136</> <b>Attack Interval</b>: <@ba.key>2</>s <b>Mode of Attack</b>: Continuously fires Mk II energy bolts with every 4th shot being an empowered bolt. The bolts deal <@ba.phy>Physical DMG</>.

ports: · fixed
BW
Easy Stash

A facility that allows quick access of items in the Depot.

ports: · fixed
BW
Fitting Unit

A facility capable of processing various parts and components.

ports: · fixed
Recipes (4)
InputOutput
Amethyst Fiber×1→ Amethyst Part×1
Cryston Fiber×1→ Cryston Part×1
Ferrium×1→ Ferrium Part×1
Steel×1→ Steel Part×1
BW
Separating Unit

A facility that physically separates various items.

ports: · fixed
Recipes (16)
InputOutput
Steel Bottle×1→ Steel Bottle×1 + Yazhen Solution×1
Amethyst Bottle×1→ Amethyst Bottle×1 + Jincao Solution×1
Amethyst Bottle×1→ Amethyst Bottle×1 + Yazhen Solution×1
Amethyst Bottle×1→ Amethyst Bottle×1 + Clean Water×1
Amethyst Bottle×1→ Amethyst Bottle×1 + Liquid Xiranite×1
Cryston Bottle×1→ Cryston Bottle×1 + Jincao Solution×1
Cryston Bottle×1→ Cryston Bottle×1 + Yazhen Solution×1
Cryston Bottle×1→ Cryston Bottle×1 + Clean Water×1
BW
Fluid Supply Unit

A facility for dispensing fluids.

ports: · fixed
BW
Filling Unit

A facility capable of filling containers with various materials.

ports: · fixed
Recipes (22)
InputOutput
Ferrium Bottle×10 + Buckflower Powder×10→ Buck Capsule [B]×1
Amethyst Bottle×1 + Jincao Solution×1→ Amethyst Bottle×1
Amethyst Bottle×5 + Citrome Powder×5→ Canned Citrome [C]×1
Ferrium Bottle×10 + Citrome Powder×10→ Canned Citrome [B]×1
Steel Bottle×10 + Ground Citrome Powder×10→ Canned Citrome [A]×1
Amethyst Bottle×1 + Yazhen Solution×1→ Amethyst Bottle×1
Amethyst Bottle×1 + Clean Water×1→ Amethyst Bottle×1
Amethyst Bottle×1 + Liquid Xiranite×1→ Amethyst Bottle×1
BW
Refining Unit

A facility that performs high temperature smelting of various materials.

ports: · fixed
BW
Shredding Unit

A heavy facility that shreds and pulverizes various materials.

ports: · fixed
Recipes (11)
InputOutput
Sandleaf×1→ Sandleaf Powder×3
Originium Ore×1→ Originium Powder×1
Amethyst Fiber×1→ Amethyst Powder×1
Carbon×1→ Carbon Powder×2
Aketine×1→ Aketine Powder×2
Origocrust×1→ Origocrust Powder×1
Ferrium×1→ Ferrium Powder×1
Jincao×1→ Jincao Powder×2
BW
Fluid Tank

A facility for storing fluids.

ports: · fixed
BW
Fluid Pump

A facility for pumping fluids.

ports: · fixed
BW
Seed-Picking Unit

A facility that extracts seeds from common crops.

ports: · fixed
Recipes (10)
InputOutput
Sandleaf×1→ Sandleaf Seed×2
Yazhen×1→ Yazhen Seed×1
Citrome×1→ Citrome Seed×2
Redjade Ginseng×1→ Redjade Ginseng Seed×2
Aketine×1→ Aketine Seed×2
Buckflower×1→ Buckflower Seed×2
Jincao×1→ Jincao Seed×1
Reed Rye×1→ Reed Rye Seed×2
BW
Planting Unit

A silo for growing various common plants and crops.

ports: · fixed
Recipes (6)
InputOutput
Buckflower Seed×1→ Buckflower×1
Sandleaf Seed×1→ Sandleaf×1
Aketine Seed×1→ Aketine×1
Jincao Seed×1 + Clean Water×1→ Jincao×2
Yazhen Seed×1 + Clean Water×1→ Yazhen×2
Citrome Seed×1→ Citrome×1
BW
Electric Mining Rig

Requires power. This mining rig can mine Originium Ore and Krystallite.

ports: · fixed
BW
Electric Mining Rig Mk II

Requires power. This mining rig can mine Ferrium Ore and other minerals.

ports: · fixed
BW
Moulding Unit

A facility that produces various containers via stamp moulding.

ports: · fixed
Recipes (4)
InputOutput
Cryston Fiber×2→ Cryston Bottle×1
Steel×2→ Steel Bottle×1
Amethyst Fiber×2→ Amethyst Bottle×1
Ferrium×2→ Ferrium Bottle×1
BW
Reactor Crucible

A facility for running solid or liquid-state chemical reactions.

ports: · fixed
Recipes (3)
InputOutput
Xiranite×1 + Clean Water×1→ Liquid Xiranite×1
Jincao Powder×1 + Clean Water×1→ Jincao Solution×1
Yazhen Powder×1 + Clean Water×1→ Yazhen Solution×1
BW
Thermal Bank

The Thermal Bank converts heat into electrical power. It must be connected to the power grid to work.

ports: · fixed
BW
Sprinkler

A facility that sprays fluids in a fixed direction.

ports: · fixed
BW
Grinding Unit

A facility that performs fine grinding of powdered materials.

ports: · fixed
Recipes (7)
InputOutput
Origocrust Powder×2 + Sandleaf Powder×1→ Dense Origocrust Powder×1
Citrome Powder×2 + Sandleaf Powder×1→ Ground Citrome Powder×1
Ferrium Powder×2 + Sandleaf Powder×1→ Dense Ferrium Powder×1
Buckflower Powder×2 + Sandleaf Powder×1→ Ground Buckflower Powder×1
Carbon Powder×2 + Sandleaf Powder×1→ Dense Carbon Powder×1
Originium Powder×2 + Sandleaf Powder×1→ Dense Originium Powder×1
Amethyst Powder×2 + Sandleaf Powder×1→ Cryston Powder×1
BW
Protocol Stash

A storage facility with several item storage slots. When powered, it can transfer items to the Depot. It can also be used as a point to unload items in the AIC.

ports: · fixed
BW
Packaging Unit

A facility for packaging certain power components.

ports: · fixed
Recipes (7)
InputOutput
Steel Part×10 + Dense Originium Powder×15→ HC Valley Battery×1
Amethyst Part×5 + Aketine Powder×1→ Industrial Explosive×1
Xiranite×5 + Dense Originium Powder×15→ LC Wuling Battery×1
Ferrium Part×10 + Ferrium Bottle×5→ Yazhen Syringe [C]×1
Amethyst Part×5 + Originium Powder×10→ LC Valley Battery×1
Ferrium Part×10 + Originium Powder×15→ SC Valley Battery×1
Ferrium Part×10 + Ferrium Bottle×5→ Jincao Drink×1
BW
Gearing Unit

A facility that laminates different materials together to create gear components.

ports: · fixed
Recipes (4)
InputOutput
Packed Origocrust×10 + Xiranite×10→ Xiranite Component×1
Origocrust×5 + Amethyst Fiber×5→ Amethyst Component×1
Origocrust×10 + Ferrium×10→ Ferrium Component×1
Packed Origocrust×10 + Cryston Fiber×10→ Cryston Component×1
BW
Forge of the Sky

A facility for making Xiranite-based products.

ports: · fixed
Recipes (2)
InputOutput
Burdo-Muck×1 + Liquid Xiranite×1→ Bumper-Rich×1
Stabilized Carbon×2 + Clean Water×1→ Xiranite×1
BW
Xiranite Pylon

When outside the Core AIC Area, this facility auto-connects to the PAC and Xiranite Relays within an 80-meter radius; and to Xiranite Pylons and other power facilities within a 30-meter radius. However, it cannot connect to other power facilities within the Core AIC Area. When inside the Core AIC Ar

ports: · fixed
BW
Relay Tower

This relay can be used to transmit power to other facilities within an 80-meter radius. Researching certain AIC Factory Plan technologies also lets this facility wirelessly supply power to other Endfield facilities within a small area.

ports: · fixed
BW
Xiranite Relay

When outside the Core AIC Area, this facility auto-connects to the PAC and any Xiranite power facilities within an 80-meter radius. However, it cannot connect to other power facilities within the Core AIC Area. When inside the Core AIC Area, it only auto-connects to the PAC. This facility can be use

ports: · fixed
BW
Depot Loader

A placeable loading point that delivers goods from the AIC Factory to a local depot. The Depot Loader must be placed right next to the Depot Bus.

ports: · fixed
BW
Electric Pylon

Once connected to the power grid, this pylon can wirelessly power all Endfield facilities within a sizable area. Researching certain AIC Factory Plan technologies also gives this facility a 30-meter power transmission capability.

ports: · fixed
BW
Depot Unloader

A placeable unloading point that transfers goods from a local depot into the AIC Factory. The Depot Unloader must be placed right next to the Depot Bus.

ports: · fixed
BW
Jincao Plot (SIM)

A simulated farm plot with faster growth rate than its real counterpart. To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Jincao.

ports: · fixed
BW
Redjade Ginseng Plot

To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Redjade Ginseng.

ports: · fixed
BW
Fluid Supply Unit

A facility for dispensing fluids.

ports: · fixed
BW
Fluid Tank

A facility for storing fluids.

ports: · fixed
BW
Depot Bus Section

A bus section that can be deployed in the Core AIC Area. The Depot Bus Section must be connected to a Depot Bus Port or other active Depot Bus Sections. Once active, Depot Loaders and Depot Unloaders can be attached to the Depot Bus.

ports: · fixed
BW
Depot Bus Port

The origin of the Depot Bus. The Depot Bus Port can be placed anywhere in the Core AIC Area.

ports: · fixed
BW
Memo Beacon

A facility that can be used to post and leave beacon memos.

ports: · fixed
BW
Tartpepper Plot

To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Tartpeppers.

ports: · fixed
BW
Aketine Plot

To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Aketine.

ports: · fixed
BW
Reed Rye Plot

To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Reed Rye.

ports: · fixed
BW
Jincao Plot

To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Jincao and a higher chance of Fluffed Jincao.

ports: · fixed
BW
Electric Nexus

An electric nexus is usually deployed at the end of a power transmission line.

ports: · fixed
BW
Sub-PAC

A smaller version of the Endfield technological nexus. It works like the original Automation-Core.

ports: · fixed
BW
Yazhen Plot

To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Yazhen and a higher chance of Thorny Yazhen.

ports: · fixed
BW
Yazhen Plot (SIM)

A simulated farm plot with faster growth rate than its real counterpart. To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Yazhen.

ports: · fixed
BW
Buckflower Plot

To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Buckflowers and a higher chance of Firebuckle.

ports: · fixed
BW
Citrome Plot

To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Citromes and a higher chance of Umbraline.

ports: · fixed
BW
Sandleaf Plot

To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Sandleaves.

ports: · fixed
BW
Amber Rice Plot

To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Amber Rice.

ports: · fixed
BW
Redjade Ginseng Plot (SIM)

A simulated farm plot with faster growth rate than its real counterpart. To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Redjade Ginseng.

ports: · fixed
BW
Amber Rice Plot (SIM)

A simulated farm plot with faster growth rate than its real counterpart. To use this plot, follow the steps of fine cultivation and harvest the ripened crops to get plenty of Amber Rice.

ports: · fixed
BW
Automation-Core

The core of the Endfield AIC technology. It serves as the nexus of the AIC and its power grid.

ports: · fixed
BW
Sprinkler

A facility that sprays fluids in a fixed direction.

ports: · fixed